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Vikings Go Wild

As Viking warriors traverse the high seas in search of treasure, their journey is often fraught with danger and perilous conditions. To emerge victorious…

As Viking warriors traverse the high seas in search of treasure, their journey is often fraught with danger and perilous conditions. To emerge victorious as one of the best Viking clans they must carefully balance their economies and expand their armies in this deck-building game from Yggdrasil Gaming.

This game boasts an appealing cartoony aesthetic, with all characters sporting distinct appearances. There are 25 paylines in total; winning combinations are awarded when three or more matching symbols land on reels at the same time – your win amount will then be added to your balance at the bottom of your screen.

Gold and beer are the primary resources in this game, used each turn to purchase new cards or build permanent benefits that provide regular gold income or allow players to save beer from round to round. Players also have an opportunity to attack rival players’ towns to become King of the Seas!

Similar to most deck-building games, the action unfolds over multiple rounds with each player taking turns drawing five cards from a hand (of five), playing some and discarding others before buying more cards from the deck if desired. Once these discarded cards have been returned back into it for reuse later, a new hand can be created from this process and played out once more.

Players can utilize special bonus features in-game to increase their scores significantly, including Free Spins that give either 8, 16 or 24 free spins with any wilds appearing during this period becoming sticky; and Treasure Chest bonus symbols which turn a random card into wild and add extra spins to a current run.

Players can also purchase cards from the top two-thirds of the board, which range from static Units or defence cards that will make up your deck to building cards that do neat things such as store extra gold or increase hand limit. You can acquire these cards either through meeting certain objectives or attacking other players and their town buildings; though combat aims not to feel overly harsh; each turn each player may only attack one other player, with defeated buildings not losing any accumulated points or resources after they are attacked; creating an interesting and engaging gameplay experience!