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Dead Or Alive II Game Review

Dead or Alive II was first released by Tecmo in 1999 and quickly became one of the best beat em up games out there…

Dead or Alive II was first released by Tecmo in 1999 and quickly became one of the best beat em up games out there due to its intuitive gameplay that’s both simple and satisfying to master. Plus, its beautiful visuals, amazing soundtrack and compelling story keep players coming back!

This title centers around Fame Douglas, sponsor of the legendary Dead or Alive World Combat Championship. Since his death, chaos has spread around the world and so it was announced that Dead or Alive Championship 2 would take place to give fans one last opportunity to witness their heroes fight and restore peace to society.

Tecmo made major advancements to the graphics and gameplay in this sequel. The new stages are beautifully designed, while characters look incredible, particularly on Dreamcast version of game. Controls resemble Street Fighter series while 360 degree turning like Soul Calibur games is also supported. Another awesome feature is environmental damage which allows players to knock their opponents through stained glass in churches or down flight of stairs at Great Wall of China or off of snowy mountains!

Another impressive aspect of this game is the Tag Battle mode, enabling players to pair two fighters from various styles against another team controlled either by computer or human opponents. This feature provides unique attacks only available with certain character pairings – adding another layer of entertainment!

Dead or Alive 2 features eleven returning fighters from its predecessor game including Ayane, Bass Armstrong, Bayman (unlockable), Gen Fu, Jann Lee, Kasumi Leifang Leifang Ryu Hayabusa Tina Armstrong – with two brand new characters Ein and Leon joining.

Dead or Alive II’s gameplay is similar to Virtua Fighter games, yet stands out due to some key distinctions that set it apart. There are three basic attacks available in Dead or Alive II: blows, holds and throws – blows are striking attacks that can be stopped by holds or parried through defensive moves; throws can be caught and returned at opponents like rock-paper-scissors does; each attack comes with its own strengths and weaknesses.

Dreamcast version of this game is absolutely delightful to play; controls are simple yet complex enough for mastery; there are plenty of cool moves that keep players coming back for more and the graphics are top notch; this must have for fans of beat em ups! For me personally this version stands out as one of the greatest offerings from this series ever played!